Hello Adventurers,
Today, we want to show you a few screenies to illustrate the amount of work that was done in setting up the lighting and materials rendering in Dungeon Kingdom, featuring PBR materials, god rays, procedural dirtyness added on the fly using specific shaders and many more awesome technics:
Looks awesome. Will be interested to see how skills and combat come along they seem farther behind in the videos I have seen so far.